ArcadeLedger

Play systems, ship moments. Tools for designers, builders, and communities who treat games like living worlds.

Launch Beta

Design levels, loops and economies that make players stay.

ArcadeLedger is a modular toolkit and hosting layer that helps creators prototype live game features, reward loyal players, and scale social sessions without rewriting infrastructure. Ship faster and iterate in public with confidence.

See features
Arcade dashboard collage showing levels, leaderboards, and rewards

Core pillars

A concise stack: rapid prototyping tools, session hosting, reward rails, and analytics that speak human. Each component plugs into live sessions so designers can test hooks and tune pacing while players are engaged.

  • 1
    Prototype fast
    Level editor with live patches and rollback.
  • 2
    Reward rails
    Points, badges, and timed drops that respect fairness and retention.
  • 3
    Social sessions
    Matchmaking, lobbies, and persistent islands for communities.
Feature snapshot: level editor UI with live preview

Ready to prototype a live moment?

Spin up a demo instance and invite ten players in under five minutes. No infra setup required.

Request assist

What builders say

"We shipped a seasonal loop in a week and the retention spike surprised even our most skeptical designers. The live patches saved days of QA."

— R. Mendoza, Lead Designer
Portrait of a game designer smiling

"Matchmaking and rewards finally feel fair. Players talk about the moments, not the bugs."

— K. Iversen, Community Lead

4x
faster iterations
120K+
sessions hosted
98%
uptime during jams

How it works

  1. Draft a scene: visual editor with live preview and tokenized rewards.
  2. Launch a session: invite players, shard instances automatically, tune pacing.
  3. Iterate live: push small patches, observe telemetry, and roll back instantly.

Talk with a builder

Tell us about your project and we’ll set up a tailored demo.